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Info: the Clans of fate

Tue Sep 20, 2005, 9:57 AM
THE STORY : the developement of the universe, from it's creation.
GENERAL INFO: about The Guardians.
ADITIONNAL INFO: their clans, environements, timescale.
TO CREATE A GUARDIAN: Rules of participation.


Guardians of fate: what they are

MAKE SURE TO READ IF YOU'RE MAKING ONE OF THOSE!

:star:The Clans structure:
Each and every of the main guardians has created his own subrace of mortals, who are human, but posess some powers gifted by the Guardian to them. These are the Clans of Fate.
The clan members, left without their Gaurdians to develop on their own, grew although fairly different from their masters.
These mortals live in a modern society, and have almost lost the knowledge of the ancient times, through generations. Each Clan has followed it's own path and has a certain place in the Human society:

:star:Appearence guidelines:
Unlike the Guardians, most of the clans get along with modern society, use technology, ect, so have to look approprietly. They still have the skin color, face features, hair color and aspect very close to their Guardian's one (be careful about that). Their suits are adapted to their environements (see scrolling the page down) and their status, their abilities and function.

:star:The Light Keepers is a well-developed hi-tech civilisation, respecting their laws and that if other cultures. Their environement is that of well-preserved nature coexisting with plastic and glass, sophisticated technology. Their skin is pale blue, their yeys are bright-blue shining like the star of their main system - Eliana. Their clothes are made of plastic and soft elastic fabric and some metallic/cerimic parts. Some of them have paralising weapons, webs, energy shields in order to protect them.The members of their society can be classifyed as folowing:
Apprentice
Worker
healer
Defender
Captain
Ancient
Their characteristica powers are: healing and self-healing, emotionnal telepathy, levitation, light energy spells.

:star:The Dark Ones: well developed, in secret, hidden from the majority of the humans. They master the new technologies but more in a biomecanical way, adding the remains of ancient magic to their makings. They are an agressive and dominative race, unwilling to share the world with humans. They have dark violet hair, often partly colored in reds and oranges. Face and body markings over their pale skin they get when they become knights. They mostly wear black, or dark (duh) with silver-metallic equipement. They carry heavy wepons, mostly different kinds of swords (one or two hands, double bladed, daggers, ect)Their classes are:

Initiate - feels the darkness, can't use it.
Apprentice - middle stage, before:
Warrier - can use Darkness for fight and distruction, cast dark spells
Knight - drains his own energy and powrs from darkness.
Master - can affect unliving and living things, instore darkness into them.
Priest - can affect large parts of the galaxy, and even destroy light.

They do engage humas as workers, and for other basic tasks. Their main powers are: life energy-draining, mind-distroying telepathy, rage spells.

:star:The time-spinners:
Are considered as extimct though some rumors say that some remained and try to regain the mastery of time they once had. They wear complex jewelry, talismans, precious stones, theyr clothes are decorated with ornaments and patterns. And of course they're equiped with various sorts of clock/watches, mecanic or electronic, sand or solar.

Initiate: can read in time
Scroller: can travel back in time to what has happened, but can't change it.
Prophet: can see the future
Master: can travel into the future and act, folowing his free will.

:star:The mentalists:
Are a banned race. They don't have a home planet, and are thought to be a result of some genetic experiments on human brain. But they are present all over the universe, and have mostly joined teh Light Keepers in the conflict opposing Light and Darkness.
Their powers consist on telepathy, telekinesis, mind-seing and creating visions, dreams and such. They mostly look like ordinary humans, by their clothing and behaviour. Yet they prefere not to be distinguished from the crowd, be moderate in theyr appearende, they seldom wear decorative stuff like jewelry and so on. Mostly wear greys=p

Initiate: can feel moods and explicit thoughts through small distance
Mind-healer: can hear inner thoughts up to the inconscience.
Thought-caster: can create visions, thoughts, suggestions and instore them into the uncinscience.
Mind-tricker: can actually manipulate particular minds for a small range of time.
Telepatist: can re-write a human mind compleatly.

:star:The Space-shifters:
Were never heared to exist in the civilised systems.

Initiate: moves objects and beings by thought, on visible distances.
Teleporter: openes portans through space for himself.
Shifter: openes prtals for himself, beigns and things.
Architect: can modify each of the three dimensions locally in order to change distances compleatly.

:star:The Necromancers:
Still remain, on a far-away from all known roads system, on a lifeless world all covered with ice, stands their temple, when they preserve their knowledge, for generations to come. Long ago, letting the humans know what their powers consist on drove them almost to extinction. They after wear long mantles, and always wear fur (see environemental reasons) and animal skin - leather. Use bone (if not metal) parts for their decoration, like buttons, pentants, clips.

Death-bringer: instores death into living things.
Flesh-keeper: can lenthen life by keeping death away for some time.
Soul-keeper: can take death away ponctually from human beings (prevent them from dieing)
Unliving: can ressurect himself.

:star:The Life-givers
The race itself was definetly lost, mixed with other humans, as were lost their traditions and knowledge, though bits of their powers now remain in many human beings, undiscovered. They dress in a minimalistic way, in fabric but also living plants.

Initiate: can feel life through long distances.
Birth-giver: enables living things to reproduce themselves, even when it's impossible.
Life-Sower: can bring unliving things to life.
Life-master: can create new living things.

:star:The Humans.
Were created by the 8 and gifted with a little of all their powers, but do not know it. Few of them stull believe in Gods and Goddeses who, they think, have created them. But the truth was lost through centuries.
They don't have the mastery of any particular powers, because they never developed them and lost those. They are very numberous and live all across the universe, creating different cililisations, burning war and making peace between them. They all grown to look differently, as different races.
BUT One particular group of humans still has some powers of old and perpetuates their tradition of serving Azrael and the Circle, they are servants of the Temple of Fate (see further on the page.)

All the clans
exept Humans of course, search for beings having a seed of power of their Guardian among humans, because through centuries the clans got slightly mixed up, some powers were lost, some offsprings of different clans members became humal-like and live among them.

Enviromenets!
Secodary domains Guardians live generally among humans, but those of the Circle have not only created their own clans, but also their won homeworlds (planets or whole systems) reflecting their personality.

World of Darkness: The planet of twilight, where no sun never actually rises. There are mostly rocks, vast plains and no visible climat changes there. Plants live there though, some animals - mostly reptiles and lots of dragon-like insects and birds of strange beauty: with large crystal or bat-like wings. Nothing is cultivated there. The centre of the planet is the Midnight temple, where the dark ones are resembled. There are several unhabited moons turning around this planet with secret places and artifacts hidden there.

World of light: the system of Eliana, one densly populated, very developed panet with it's two moons, and a Blue star. The Light keepers work with Humans, but do not allow them to land and moreover stay on their main planet. Eliana world has a large variaty of climats (mostly like earth)

The Dead world: a world of ice, snow, stones. Nothing survives there but unliving things. Some say than mountains sing there...or that snow builds itself strange sculptures, distroyed thereafter by the winds. The nacromancers hide out in their stronghold temple hidden under the ice. they do use technology but of a simple and rough kind: mostly mecanics, heavy droids.

The Space...of space.
Where the 3D laws don't really exist anymore...

The living world
A world of divine, untouched by any distruction or buildings nature.

Timeless world
Noone knows if it really still exists. Some time-spinners related artifacts were found indeed but all over the universe.

The Wolrd of Mind
No ideas XD All forgotten, lost through centuries.

The Temple of Fate
The Sanctuary of destiny, the first planet created. You can not get there through normal space, it is a planet not making part of a star system of any galaxy. Only guardians know how to get there, and human servers of the Temple are allowed to take portans made by the guardian of Space to take them there. The Servants were the only humans who perpetuated the tradition of worshipping Fate and It's Guardians, and while all others have lost their faith, the searvants of Fate tryed to keep the Temple whole. The temple is a huge group of buildings, sanctuaries (one of every guardian) and the lonely tower in the center of it, Azrael's place.

:star:The Timescale.:star:
If You have read The Story and it is till unclear, or if you didn't, than it's moreover to understand.
The Guardians don't change (exept Azrael) so the way you design them is what they looked like when they first took their physical forms,a nd what they will look like when they will all awake from their sleep
Thus they leaft their mortal bodies, spirits subsisting in a dreamless sleep in some invisible realms of existance.
The "NOW" moment of this universe is when most of the Guardians are Asleep, and those who have already awakened, distirbed by what was happening with their world arethose of darkness, Light and harmony. The Next one is Death. Then other Creator Guardians and only then the other ones.
at this "NOW" moment the universe is of the modern times, like of 25th our centuary for example.

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